WindNet - The Serverless Cloud Backend Solution for Godot
A downloadable tool
๐ WindNet is now 100% Free and Open-Source!
WindNet is an open-source, infrastructure-as-code cloud backend solution, purpose-built for Godot game developers. It provides a fundamental serverless backend powered by AWS CDK, allowing indie developers and small teams to deploy production-ready multiplayer/backend infrastructure without having to sacrifice several hours of time with setup and debugging.
WindNet handles authentication, matchmaking, lobbies, real-time communication, and data persistence — all out of the box with $0 idle costs.
๐ Support the Project
WindNet relies entirely on community support to stay free and open-source. You can download the complete toolkit right here on Itch.io for free, consider giving a tip when downloading! Every bit goes a long way.
Prefer to clone the repo? You can view the raw source code directly on Github
๐ What's Included in the Download:
/third-wind-backend: Contains all the AWS CDK code necessary to automatically build and deploy your backend in minutes. Executable in any OS terminal!/client-test: Contains a working Godot project with fully functional UI (Sign-up/Login) and live multiplayer interpolation for testing your new backend./guide-scripts: Contains advanced GDScript blueprints demonstrating different methods of utilizing the backend (Fixed-Tick vs. Event-Driven).- Detailed READMEs: Step-by-step instructions inside every folder to guide you through deployment.
โ ๏ธ Important: For demonstrations, architectural limitations, and critical disclaimers regarding AWS costs, PLEASE visit thirdwindinteractive.com before deploying
Download
Click download now to get access to the following files:
Development log
- WINDNET IS FREE!!!57 days ago
