A downloadable tool

Download NowName your own price

๐ŸŽ‰ WindNet is now 100% Free and Open-Source!

WindNet is an open-source, infrastructure-as-code cloud backend solution, purpose-built for Godot game developers. It provides a fundamental serverless backend powered by AWS CDK, allowing indie developers and small teams to deploy production-ready multiplayer/backend infrastructure without having to sacrifice several hours of time with setup and debugging.

WindNet handles authentication, matchmaking, lobbies, real-time communication, and data persistence — all out of the box with $0 idle costs.

๐Ÿ’– Support the Project

WindNet relies entirely on community support to stay free and open-source. You can download the complete toolkit right here on Itch.io for free, consider giving a tip when downloading! Every bit goes a long way.

Prefer to clone the repo? You can view the raw source code directly on Github

๐Ÿ“‚ What's Included in the Download:

  • /third-wind-backend: Contains all the AWS CDK code necessary to automatically build and deploy your backend in minutes. Executable in any OS terminal!
  • /client-test: Contains a working Godot project with fully functional UI (Sign-up/Login) and live multiplayer interpolation for testing your new backend.
  • /guide-scripts: Contains advanced GDScript blueprints demonstrating different methods of utilizing the backend (Fixed-Tick vs. Event-Driven).
  • Detailed READMEs: Step-by-step instructions inside every folder to guide you through deployment.

โš ๏ธ Important: For demonstrations, architectural limitations, and critical disclaimers regarding AWS costs, PLEASE visit thirdwindinteractive.com before deploying


Download

Download NowName your own price

Click download now to get access to the following files:

WindNet-main.zip 105 kB

Development log